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Accessibility Report on Foursquare 5.0 for iOS

June 7, 2012 • Darrell Shandrow Hilliker

In this approximately 26-minute podcast, Darrell Shandrow demonstrates some of the VoiceOver accessibility concerns found in the latest Foursquare 5.0 iOS app update.

On the heels of its Wednesday update, Foursquare posted a brief article on its support website stating that accessibility is a “top priority,” inviting users to submit problem reports to accessibility@foursquare.com. We urge all blind Foursquare users who rely on VoiceOver to submit a clearly-written accessibility report to Foursquare as soon as possible.

The following accessibility report has been sent to Foursquare’s development team at accessibility@foursquare.com for their consideration.

Hello Foursquare Development Team,

I am writing to thank you for inviting the blind VoiceOver user community to be part of the Foursquare accessibility development process and to report my accessibility concerns with Foursquare 5.0.

There are two primary accessibility issues throughout the new app’s user interface: unlabeled buttons and elements that provide no accessible information. I will demonstrate these by way of a podcast and a step-by-step write-up. It is my hope that the podcast will serve as a live example while the write-up will represent a concise description of the issues.

Please be sure VoiceOver is enabled on your iOS device in Settings > General > Accessibility >VoiceOver before opening Foursquare and following these steps.

Friends Tab

  1. Double tap the Friends tab in the bottom left-hand corner of the screen.
  2. Flick to the right repeatedly through this screen, listening to VoiceOver speak each user interface element.
  3. Listen to VoiceOver read elements such as “button,” “activity btn comment” and “activity btn like.”
  4. Observe that it takes five or six right flicks to read the information about each friend in the new user interface where it used to require just one.
  5. Notice there’s no longer an option to select between “near by” and “world wide” friends. Either this option is no longer available or it is not accessible to VoiceOver users.

Checkin

  1. Tap the top of the Friends screen with four fingers to make sure you are at the top. VoiceOver should say “Logo.”
  2. Flick right once to and double tap the “Global Checkin” button.
  3. Flick right repeatedly through the checkin screen, listening to VoiceOver read each user interface element.
  4. Notice that VoiceOver says “map” before reading the first place on the list. The meaning of this is unclear. Are we missing some important context or information?
  5. Continuing to flick right through the list, listen for an element that says “current location.” Double tapping this element seems to do nothing except repeat “current location.” What is happening with this item?

Explore

  1. Tap the top of the screen with four fingers. VoiceOver should say “Logo.”
  2. Flick to the right repeatedly through this screen, listening to VoiceOver speak each user interface element.
  3. Notice that VoiceOver says “map” before reading the first place on the list. The meaning of this is unclear. Are we missing some important context or information?
  4. Continuing to flick right through the list, listen for an element that says “current location.” Double tapping this element seems to do nothing except repeat “current location.” What is happening with this item?
  5. As you flick to the right, observe several elements where VoiceOver clicks and says nothing.

Please feel free to let me know if I may beta test or be of further assistance in your accessibility efforts.

Regards,
Darrell Shandrow
BlindAccessJournal.com

We love hearing from our listeners! Please feel free to talk with us in the comments. What do you like? How could we make the show better? What topics would you like us to cover on future shows?

If you use Twitter, let’s get connected! Please follow Allison (@AlliTalk) and Darrell (@darrell).

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New Blio for iOS app: A Brief Demo

July 14, 2011 • Darrell Shandrow Hilliker

This approximately 18-minute podcast represents a brief run-through of the new Blio ebook reading app for iOS developed by KNFB Reading Technology, Inc.

While the Blio app is VoiceOver accessible, I have reached the following observations, which are clearly demonstrated in the podcast:

  • The app is sloppy and clearly not ready for primetime. I’m surprised Apple approved it in its current form.
  • The Blio reading experience is unsatisfying.
  • Blio for iOS lacks important navigation, such as lines, sentences and paragraphs, one might expect while reading books.
  • Finally, the app lacks a help section or tutorial page.

Listen or Pause – Brief Blio Demo

Download – Brief Blio Demo

Categories: accessibility, podcast
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Updated SoundHound App Restores VoiceOver Accessibility

June 19, 2011 • Darrell Shandrow Hilliker

SoundHound restored VoiceOver accessibility for its blind customers in the app’s June 16 version 3.6.3 update. This approximately 14-minute podcast demonstrates the improved navigation and reading of music identification results.

The update represents a significant move in the right direction. While all information is now available by flicking through the results window, its unstructured layout could cause confusion. It is not immediately apparent which field represents a song’s artist and its title. Labeling of fields and use of VoiceOver hints would significantly increase readability.

We thank SoundHound for its responsiveness and look forward to future accessibility enhancements.

Listen or Pause – SoundHound Accessibility Update

Download – SoundHound Accessibility Update

Categories: accessibility, iPhone, podcast
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Important: Blind Students Needed to Test E-Books at the 2011 NFB Convention!

June 15, 2011 • Darrell Shandrow Hilliker

Dear students,

Pearson, one of the leading college textbook publishers, has set up a special session at the NFB national convention to get feedback from blind students regarding the accessibility of a new math workbook they are developing. They would like to get 15 students to meet with them during this session, and so far, only four have signed up. We would really like to support Pearson in their initiative to make online learning materials accessible. Please help us out by signing up for this session on Thursday, July 7, from 7:00-9:00 p.m. If you have any free time between 7 and 9 on Thursday, even if it’s not the whole two hours, please let me know-we may be able to work around your schedules so we can get as many student participants as possible.

If you would like to help with the testing, please email me as soon as possible at nabs (dot) president (at) gmail (dot) com so I can give your name to Clara at the national center. Thanks in advance for your help in improving accessibility for blind students.

Best,
Arielle Silverman, President
National Association of Blind Students

Categories: accessibility
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SoundHound Asked to Roll Back Accessibility Declines and Open the App’s Ears to Blind VoiceOver Users

May 17, 2011 • Darrell Shandrow Hilliker

This is a collaboration effort between No Eyes Needed and Blind Access Journal, two leaders in blindness advocacy and the mobilization of efforts to improve accessibility in mainstream products, services and resources. Our goal today is to share insight on the current state of accessibility within the popular iOS music identification app, Soundhound. We will give you a brief rundown of Soundhound’s history pertaining to access with Apple’s built-in, screen reading solution, Voiceover, as well as a short audio walkthrough of the application’s interface and inaccessible components from a blindness perspective. The application was once a tremendously beneficial resource with nearly 100% accessibility for Voiceover users. It is our hope with this article and audio demonstration that we can illustrate the decline in access and some areas that the Soundhound development and engineering teams can address as soon as possible. Finish reading SoundHound Asked to Roll Back Accessibility Declines and Open the App’s Ears to Blind VoiceOver Users

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CSUN: Braille 2000 and Accidental Accessibility

March 28, 2011 • Darrell Shandrow Hilliker

I had an enlightening conversation with Dr. Robert Stepp, where I learned that the Braille 2000 translation software for transcribers is accidentally accessible but not marketed for use by blind people. I think we ended on a positive note, and I hope many of you will find this an interesting look at how some small companies in our own field employ many of the same arguments as the mainstream technology industry to explain why they are not fully accessible.

Listen or Pause – Braille 2000

Download – Braille 2000

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Seeking Qualified Blind People to Apply for Bookshare Job Openings

February 15, 2011 • Darrell Shandrow Hilliker

Benetech is looking to fill four Bookshare positions with highly-qualified professionals who know how to lead teams, manage projects, plan products, write grant proposals and much more.

If you’re blind and you believe you’ve got what it takes, please check out these position postings and apply as soon as possible.

Through the employment of a representative number of blind people and others with print-reading disabilities in decision-making positions, we can restore the heart of Bookshare and guide it to a more accessible, responsive future. Let’s all get out there and fill the inboxes of Benetech’s human-resources team with awesome cover letters and resumes that will get their attention and get our people in the door!

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Phoenix-Area Blind iPad, iPhone and iPod Touch Users Asked to Fill the Room at Upcoming iOS Developer Group Meeting

January 29, 2011 • Darrell Shandrow Hilliker

The Phoenix iOS Developer Group (PI) will be holding its February meeting on the topic of accessibility. Justin Mann, a blind iPhone user, will be presenting on the use of Apple’s built-in VoiceOver screen reader with several innovative iOS apps that enable business productivity, social-media participation, identification of items in the surrounding environment and much more.

Anybody is welcome to attend. This is an excelent opportunity to show some app developers that accessibility matters and that blind people are using iOS devices in number. Let’s fill the room with as many Phoenix-area blind people and their talking iPads, iPhones and iPod Touches as we possibly can!

The meeting will be held at the University of Advancing Technology located at 2625 West Baseline Road, Tempe, Ariz., from 7 p.m. to 9 p.m. on Wednesday, Feb. 2.

We look forward to seeing all of you there.  

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Making a Difference by Thrusting Accessibility into the Public Sphere

January 7, 2011 • Darrell Shandrow Hilliker

On Sunday, Nov. 14, 2010, Karen and I enjoyed a nice dinner meeting with Chronicle of Higher Education reporter Marc Parry in a nearby Applebee’s restaurant for an initial in-person interview as part of a story he was writing about technology accessibility for blind college students. Over the following Monday and Tuesday, Marc and I spent a great deal of time reviewing and testing the accessibility or inaccessibility of a number of college-related websites.

On Dec. 12, 2010, the Chronicle published an article entitled Blind Students Demand Access to Online Course Materials, in which my contributions were prominent.

The article highlighted significant accessibility barriers with ASU on Facebook, an application designed to help Arizona State University students connect in a virtual community. The app, developed by San Francisco-based Inigral, Inc., featured controls that couldn’t be accessed by keyboard navigation and images lacking text descriptions.

An Inigral representative contacted me within a few days of the publication of the article, saying she would be in the Phoenix area and asking if we could meet in person to discuss the situation. I agreed, a lunch meeting was scheduled then postponed that very morning till January due to family circumstances.

On Friday, Marc published After Chronicle Story, a Tech Company Improves Accessibility for Blind Users on the publication’s Wired Campus blog, stating that Inigral representatives met with the university’s Disability Resource Center and work is underway to improve the app’s accessibility.

After briefly reviewing the ASU on Facebook app as of Friday, Jan. 7, I can report that significant improvements have already been achieved. The “Go to App” link can now be followed using keyboard navigation, the website is more usable and I notice fewer images lacking descriptions.

Inigral’s co-founder, Joseph Sofaer, posted an accurate Jan. 4 article about the key elements of good website accessibility on the company’s blog.

The important point I hope readers will take away is that advocating for accessibility does make a difference. One more web-based application is now going to be accessible because a blind person agreed to be part of an article published in a widely-reade higher-education publication. It is critical for us to continue going after what we know is right: the equal accessibility that affords us the full participation we must have in order to learn, live and work in society as productive members alongside our sighted peers. This means we absolutely must pound the pavement. When we encounter an inaccessible app, piece of software or website, we *MUST* contact the company about it right away asking that it be corrected. If we don’t get timely responses, we need to follow up, escalating communications as far and as high in a company’s chain of command as they must go in order to get results. It’s a lot of hard work that can’t be done by one person, so I urge each and every one of you out there, whether you are a blind person or a sighted one who cares about us, to do your part by taking each and every possible opportunity to advocate, kick the ball out of the stadium, score the touchdown and win the game for the pro-accessibility team!

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iPhone App Maker Justifies Charging Blind Customers Extra for VoiceOver Accessibility

December 23, 2010 • Darrell Shandrow Hilliker

A recent version 2.0 update to Awareness!, an iOS app that enables the user of an iPad, iPhone or iPod Touch to hear important sounds in their environment while listening through headphones, features six available in-app purchases, including one that enables VoiceOver accessibility for the company’s blind customers.

Awareness! The Headphone App, authored by small developer Essency, costs 99 cents in the iTunes Store. VoiceOver support for the app costs blind customers over five times its original price at $4.99.

Essency co-founder Alex Georgiou said the extra cost comes from the added expense and development time required to make Awareness! Accessible with Apple’s built-in VoiceOver screen reader.

“Awareness! is a pretty unusual App. Version 1.x used a custom interface that did not lend itself very well for VoiceOver,” he said. “Our developers tried relabeling all the controls and applied the VoiceOver tags as per spec but this didn’t improve things much. There were so many taps and swipe gestures involved in changing just one setting that it really was unusable.”

Essency’s developers tackled the accessibility challenge by means of a technique the blind community knows all too well with websites like Amazon and Safeway that offer a separate, incomplete accessibility experience requiring companies to spend additional funds on specialized, unwanted customer-service training and technical maintenance tasks.

“The solution was to create a VoiceOver-specific interface, however, this created another headache for our developers,” Georgiou said. “It meant having the equivalent of a dual interface: one interface with the custom controllers and the other optimized for VoiceOver. It was almost like merging another version of Awareness! in the existing app.”

As an example of the need for a dual-interface approach and a challenge to the stated simplicity of making iOS apps accessible, Georgiou described a portion of the app’s user interface the developers struggled to make accessible with VoiceOver:

“Awareness! features an arched scale marked in percentages in the centre of a landscape screen with a needle that pivots from left to right in correspondence to sound picked up by either the built in mic or inline headphones. You change the mic threshold by moving your finger over the arched scale which uses a red filling to let you know where it’s set. At the same time, a numerical display appears telling you the dBA value of the setting. When the needle hits the red, the mic is switched on and routed to your headphones. To the right you have the mic volume slider, turn the mic volume up or down by sliding your finger over it. Then you have a series of buttons placed around the edges that control things like the vibrate alarm, autoset, mic trigger and the settings page access.”

Georgiou said maintaining two separate user interfaces, one for blind customers and another for sighted, comes at a high price.

“At the predicted uptake of VoiceOver users, we do not expect to break even on the VoiceOver interface for at least 12 to 18 months unless something spectacular happens with sales,” he said. “We would have loved to have made this option free, unfortunately the VoiceOver upgrade required a pretty major investment, representing around 60% of the budget for V2 which could have been used to further refine Awareness and introduce new features aimed at a mass market.”

Georgiou said this dual-interface scheme will continue to represent a significant burden to Essency’s bottom line in spite of the added charge to blind customers.

“Our forecasts show that at best we could expect perhaps an extra 1 or 2 thousand VoiceOver users over the next 12 to 18 months,” he said. “At the current pricing this would barely cover the costs for the VoiceOver interface development.”

Georgiou said payment of the $4.99 accessibility charge does not make the app fully accessible at this time.

“It is our intention that the VoiceOver interface will continue to be developed with new features such as AutoPause and AutoSet Plus being added on for free,” he said. “Lack of time did not allow these features to be included in this update.”

Georgiou said the decision to make Awareness! Accessible had nothing to do with business.

“From a business perspective it really didn’t make sense for us to invest in a VoiceOver version but we decided to go ahead with the VoiceOver version despite the extra costs because we really want to support the blind and visually impaired,” he said. “It was a decision based on heartfelt emotion, not business.”

Georgiou said accessibility should be about gratitude and he would even consider it acceptable for a company to charge his daughter four to five times as much for something she needed if she were to have a disability.

“Honestly, I would be grateful and want to encourage as many parties as possible to consider accessibility in apps and in fact in all areas of life,” he said. “I would not object to any developer charging their expense for adding functionality that allowed my daughter to use an app that improved her life in any way. In this case, better to have than not.”

Georgiou said he wants to make it clear he and his company do not intend to exploit or harm blind people.

“I first came into contact with a blind couple when I was 10 years old through a Christian Sunday school (over 38 years ago),” he said. “They were the kindest couple I ever met and remember being amazed at the things they managed to do without sight. I remember them fondly. I could not imagine myself or my partner doing anything to hurt the blind community.”

A common thread in many of Georgiou’s statements seems to ask how a small company strikes a balance between doing the right thing and running a financially sustainable business that supports their families.

“I don’t think you understand, we’re a tiny company. We’re not a corporate,” he said. “The founders are just two guys who have families with kids, I’ve got seven!”

Georgiou said he understands how accessibility is a human right that ought to be encouraged and protected.

“I recognize that there is a problem here that can be applied to the world in general and it’s important to set an acceptable precedent,” he said. “I think I’ve already made my opinions clear in that I believe civilized society should allow no discrimination whatsoever.”

In spite of accessibility as a human right in the civilized world, Georgiou said he believes this consideration must be balanced with other practical business needs.

“When it comes to private companies, innovation, medicine, technology, etc., It’s ultra-important all are both encouraged and incentivized to use their talents to improve quality of life in all areas,” Georgiou said. “The question is who pays for it? The affected community? The government? The companies involved?”

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